Fizz splash art
Patch 26.20ARAM Mayhem · updated

Fizz ARAM Mayhem Build and Best Augments

Fizz, the Tidal Trickster, is a melee assassin and fighter champion. In fights Fizz is a fragile champion who deals magic damage in bursts. Here are the augments to take, the ones to skip and the items players finish with on patch 26.20.

Mayhem tier
Win rate (average 50.0%)
45.2%
Games analyzed
520
Pick rate in Mayhem
7.93%

Win rate and tier from 520 games on patch 26.20. See the full tier list

Quick answer for patch 26.20

  1. Infernal Conduit augment

    Infernal Conduit

    Prismatic

    Your Abilities apply stacking Burn that deals damage over time. Your Burn effects reduce your basic Ability Cooldowns.

    Strong pick
  2. Dashing augment

    Dashing

    Prismatic

    Your dash, leap, blink, or teleport Abilities gain Ability Haste.

    taken in 10.4% of games

    Strong pick
  3. Fan The Hammer augment

    Fan The Hammer

    Prismatic
    Strong pick

In game, Hexgate puts a tier like these under every augment card you are offered, ranked for Fizz.

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Build

  1. Lich Bane, in 75.0% of games
  2. Shadowflame, in 64.8% of games
  3. Luden's Echo, in 54.6% of games

From 520 Fizz games on patch 26.20 and the patch 26.20 augment data.

How to Play Fizz in ARAM Mayhem

You play Fizz as a backline diver: wait for the enemy to use their key crowd control, then land Chum the Waters (R) on a carry, thrown from farther away since its slow and damage grow with travel distance. Follow with Urchin Strike (Q) and use Playful / Trickster (E) to become untargetable through incoming damage. Lich Bane and Shadowflame build toward burst on one target.

Best Augments for Fizz

Strong picks

Reliable choices for this champion.

  • Infernal ConduitPrismatic · 23.1% picked
  • DashingPrismatic · 15.3% picked
  • Fan The HammerPrismatic · 22.4% picked

Also good

Solid options when the cards above do not show up.

  • Void Rift + Don't BlinkCombo of 2 augments
  • Infinite Recursion + Recursion + Eureka + Bread And ButterCombo of 4 augments
  • Don't Blink + Ice ColdCombo of 2 augments
  • Bread and Cheese + Executioner + Eureka + Quest: Wooglet's WitchcapCombo of 4 augments
  • Quest: Steel Your Heart + Goliath + Heavy Hitter + Tank EngineCombo of 4 augments
  • Void RiftPrismatic

What Fizz Players Actually Pick

How often each augment was taken in 520 Fizz games on patch 26.20. A pick rate shows what players choose when the card is offered, not what wins.

  1. 1Marksmage17.5%taken in 17.5% of games
  2. 2Recursion14.0%taken in 14.0% of games
  3. 3Warlock Juicebox12.1%taken in 12.1% of games
  4. 4Eureka11.2%taken in 11.2% of games
  5. 5Shadow Runner11.2%taken in 11.2% of games
  6. 6Dashing10.4%taken in 10.4% of games
  7. 7Thread the Needle10.2%taken in 10.2% of games
  8. 8Swift and Safe9.81%taken in 9.81% of games

Fizz ARAM Mayhem Build

The items Fizz players finished with most often, from 520 ARAM Mayhem games on patch 26.20. Augments change what is worth buying, and so does the enemy team.

  • Lich Bane, in 75.0% of games
  • Shadowflame, in 64.8% of games
  • Luden's Echo, in 54.6% of games
  • Rabadon's Deathcap, in 51.5% of games
  • Zhonya's Hourglass, in 41.2% of games
  • Stormsurge, in 37.7% of games

FAQ

What are the best augments for Fizz in ARAM Mayhem?

On patch 26.20 the top picks for Fizz include Infernal Conduit, Dashing, Fan The Hammer.

What should Fizz build in ARAM Mayhem?

The items Fizz players finish with most often are Lich Bane, Shadowflame, Luden's Echo. Adapt the rest of the build to the enemy team.

More Assassins in ARAM Mayhem

Pick rates (China servers) and augment combos: arammayhem.com (CC BY 4.0), reformatted. Hexgate is not endorsed by Riot Games.